PlayLAWGAMES

About PlayLAWGAMES

PlayLAWGAMES is the original daily true crime puzzle, built on one rule: every case is real. Not inspired by a real case — the actual reported decision, with the facts as the court had them and the citation to prove it.

Who makes them

PlayLAWGAMES was created by attorney Marcus Bornfreund. A veteran criminal defense lawyer in Toronto, Marcus spends his days fighting over facts, doubt and what the prosecution did not prove. At night, he likes to talk to computers and/or his bartender Vince about returning the justice system to the hands of We The People. PlayLAWGAMES is a typical day in Marcus' life turned into something you can play in the time it takes to drink a coffee but without the commute to court (or during it!).

The real-cases rule

Nothing in any PlayLAWGAMES title is invented. Every case comes from a court's published decision, cited on the reveal screen with a link to the source. Names are held back until you've committed to a verdict, so you're judging the facts and not the headline. If a case can't be verified against a primary source, it doesn't go in.

What it's for

Doing the thing a judge or jury does, once a day, is a workout: read carefully, hold two arguments at once, decide, then find out. You'll be wrong more than you expect, and the reasons are usually the interesting part. Play long enough and you start to see how doubt actually works.

The games

GUILTY or NOT?

The original daily true crime puzzle. One real criminal case a day. Read the facts, weigh both sides, render your verdict, then see what the court decided.

Play today's case

Where things stand

PlayLAWGAMES are for novelty and education. They are not legal advice, and playing them doesn't create a lawyer-client relationship with anyone.